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Protection

FlakeAntiESP

FlakeAntiESP hides what a player has no legitimate way to see and shows everything they can. All of it happens on the outgoing packets, so there is no client mod, no NMS and nothing shaded in.

Available Paper 1.21+ · Java 21 · PacketEvents Tested on Paper 1.21.11

What it does

    What makes it different

      Comparison

      How it compares

      What you get over the engine-level anti-xray most servers rely on.

      Setup

      Getting started

      Drop it in and it protects immediately. Tune the bands and radius to taste.

      FlakeAntiESP needs PacketEvents in your /plugins folder. Its plugin.yml already declares the dependency:

      Use /flakeantiesp loadtest to simulate player counts you have never had, and /flakeantiesp profile to see what it costs per tick.

      FAQ

      Common questions

      Changelog

      Latest updates

      Questions before you buy?

      Ask in the Discord. You will get a straight answer from the person who wrote it.