Protection
FlakeAntiESP
FlakeAntiESP hides what a player has no legitimate way to see and shows everything they can. All of it happens on the outgoing packets, so there is no client mod, no NMS and nothing shaded in.
What it does
What makes it different
Comparison
How it compares
What you get over the engine-level anti-xray most servers rely on.
Setup
Getting started
Drop it in and it protects immediately. Tune the bands and radius to taste.
FlakeAntiESP needs PacketEvents in your /plugins folder. Its plugin.yml already declares the dependency:
Use /flakeantiesp loadtest to simulate player counts you have never had, and /flakeantiesp profile to see what it costs per tick.
FAQ
Common questions
Changelog
Latest updates
Questions before you buy?
Ask in the Discord. You will get a straight answer from the person who wrote it.