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Anticheat

FlakeAC

FlakeAC doesn't guess with fixed limits. On every client tick it re-runs the player's own movement and combat code, then compares it to what the client claims. A legit client matches to about 0.00001 blocks. A cheat doesn't.

Coming soon Paper 1.21+ · Java 21 · PacketEvents Tested on Paper 1.21.11

What it does

    What makes it different

      Comparison

      How it compares

      An honest look at prediction based detection against the limit based anticheats most servers run.

      Setup

      Getting started

      Drop it in, keep it silent for a few days, then arm the checks you trust.

      FlakeAC needs PacketEvents in your /plugins folder. Its plugin.yml already declares the dependency:

      FlakeAC ships fully silent. Run it, watch what it flags, then enable punishments when you are confident.

      FAQ

      Common questions

      Changelog

      Latest updates

      Questions before you buy?

      Ask in the Discord. You will get a straight answer from the person who wrote it.